AI Insights · Timothy · October 2022
Top 5 Boxing Games Performance in Algeria for Q3 2022
Discover the performance trends of the top 5 boxing games in Algeria during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the performance of the top 5 boxing games in Algeria showed varying trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower offers insights into these trends, highlighting the popularity and engagement of these games.
Real Boxing: KO Fight Club from Vivid Games S.A. saw its weekly downloads fluctuate, peaking at 278 in mid-July before decreasing to 193 by the end of September. The game's weekly active users also experienced a slight increase, starting at 508 and reaching a high of 661 in mid-September, then settling at 607. Its weekly revenue remained relatively low, peaking at $6 in early July and gradually decreasing to $2 by the end of the quarter.
Boxing Star: Real Boxing Fight by THUMBAGE had a more stable performance in terms of weekly downloads, ranging from 93 to 158 throughout the quarter. The number of weekly active users showed a slight upward trend, starting at 374 and ending at 457. However, the game's weekly revenue was minimal, with only a few weeks showing any earnings, peaking at $3 in mid-July.
WWE Mayhem from Reliance Games maintained a strong presence in Algeria with weekly downloads consistently above 700, peaking at 1164 in mid-August. The game's weekly active users also showed robust numbers, starting at 1520 and peaking at 1797 in late August before ending at 1347. Despite this, WWE Mayhem did not generate any notable weekly revenue during this period.
Punch Club by tinyBuild LLC had minimal activity in Algeria during Q3 2022. Weekly downloads were virtually non-existent, and no weekly active users or revenue data was recorded.
Slap Kings from Lion Studios experienced the highest weekly downloads among the top 5, consistently exceeding 4000 and peaking at 7241 in late August. The game also boasted a significant number of weekly active users, starting at 30904 and reaching a peak of 37217 before tapering off to 29909 by the end of September. However, similar to Punch Club, Slap Kings did not generate any weekly revenue during this period.
For more insights and detailed data on the performance of these apps, visit Sensor Tower.